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Steam Is Rising Watch Out, Consoles! (Part 3)

4/12/2014 11:50:25 AM

The End Of Auto-Aim

Valve says its extensive testing indicates that a Steam controller could make you a better gamer. “There’s something inherent about it,” says Greg, “that teaches you how to hold it right from the start. It’s not your larger muscle groups you’re using; it’s your fine motor skills. Thumbsticks have made it so that first-person shooters are mostly developed with a certain amount of auto-aim turned on, but with the Steam controller, it’s no longer necessary to have auto-aim because of the fidelity and resolution of the trackpad. By the time people get used to it, they report – and the data shows – that they quickly surpass what they would have been able to achieve with a thumbstick controller.”

Description:

It’s no longer necessary to have auto-aim because of
the fidelity and resolution of the trackpad

What’s Next For Steam

For one thing, while the Xbox One and PS4 won’t support 4K for some time (if at all), Steam Machines can do it already:  “A number of different Steam Machines are going to do extremely well with 4K. A lot of the PC gaming experience already happens with super-high-resolution displays. Our prototype machine can handle it no problem.

“It’s already working, but this year you’re going to see some purveyors of machines really optimising for it. Developers are increasingly offering optional downloads of super-high-res texture packs if you can really crank the settings up, and Steam takes care of the install for that. When commercial products come out, you’re going to see some people really touting the fact that 4K is part of their setup.  A lot of the more powerful Steam Machines are going far exceed vanilla HD.”

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Spectacular 4K Ultra HD Picture Quality

And while Valve CEO Gabe Newell has stated they won’t be making cloud gaming the backbone of Steam, you’ll be able to play demos through cloud services. “We’ve looked at it pretty hard,” says Greg, “and we’ve talked to OnLive and the other people who are building services like that. There are scenarios in which it makes sense, like game demos and Twitch TV – we want to deliver services like that, and we’re working on it now.”

Perhaps most exciting of all, though, is Valve’s commitment to virtual reality. If you plan to make an Oculus Rift part of your gaming future, Steam is definitely the way to go.

Description:

Thousands of games, millions of users. Everything you love about Steam.
Available soon as a free operating system designed for the TV and the living room.

“We think VR is going to be really important, starting this year. Valve has believed for a long time that VR is going to be meaningful. We have a set of goals around the open PC being the place where innovation is going to happen. So we think Oculus is great — we’ve been working with them for a while. We have been putting a bunch of effort into developing technology in that direction, and some of that’s going to become public this year.”

 

 

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