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Windows Phone 7 Development : Understanding Trial and Full Modes (part 1) - Using the IsTrial Method

2/19/2011 5:42:24 PM
If you wish to let potential buyers try your application first, you must let Microsoft know that that trial functionality is "allowed"—i.e., available—when you submit it to the Windows Phone Marketplace. If you specify that trials are allowed, then, in the Marketplace, Microsoft will automatically include a Free Trial button, as shown in Figure 1. An important consideration for application developers is that, at present, trials do not expire—they can be replaced by full application versions only if customers decide to purchase applications.

The implementation of trial functionality is entirely up to the application developer; the developer may choose to limit the functionality of the application and prompt the user to purchase the full version of an application to access all application features. Alternately, the developer may choose to prevent the trial application from running after a certain time period. The way to accomplish these time-limited trials would be to either store the date the application was run for the first time and stop after a certain time period, or to store the number of times the application has been run and disallow its execution after a certain number of runs.

Microsoft recommends that application providers prompt users of their trial software during the trial period to purchase a full version. If a user selects the purchase option, control of the application should be programmatically transferred to Windows Phone Marketplace and the application details page should be displayed. Within the Windows.Phone.Tasks namespace, there is a set of methods that make it quick and easy to complete Marketplace tasks, including searching within the application or music categories and showing the application details page. If, after reviewing application details, the user decides to purchase your application, the trial license is replaced with the full license, and the execution of the IsTrial method should indicate that the application is no longer running in the trial mode.

Figure 1. AFree Trial button is available for the applications that support Trial mode.

We will now explore in detail both the IsTrial method and the Windows Phone Marketplace API classes that are used to do this work.

1. Using the IsTrial Method

Using the IsTrial method is straightforward: this method is part of the Microsoft.Phone.Marketplace.LicenseInformation class, and it returns true if an application is being used on a trial basis (i.e., when the user clicks the Free Trial button in the Windows Phone Marketplace instead of Buy) and false if an application is running with a full license. Windows Phone Marketplace handles installation of trial and full licenses and determines when each is appropriate. However, when you execute the IsTrial method while you're developing an application, or before the application user has acquired a trial or a full application license, its behavior is unpredictable. Microsoft documentation currently says that IsTrial would return true, while our tests show the opposite. Regardless of the outcome during the development stage, we should assume that the IsTrial method will work as designed while an application is in development and make provisions for the application to execute properly when it is running under either a trial license or a full license.

The short walkthrough that follows demonstrates the use of the IsTrial method and prints a message onto the screen regardless of whether the current application is running under a trial or a full license.

First, let's create a new application and name it "TrialSample."

  1. Launch Visual Studio 2010 Express for Windows Phone and create a new Windows Phone Application project. Name it "TrialSample."

Now add some user interface elements.

  1. From the Toolbox, drag and drop a textblock onto the application design surface. Since you are only getting familiar with the IsTrial method, leave the name of the textblock unchanged (textBlock1) and adjust its width to occupy the entire width of the screen.

Next, let's code the demo.

  1. Open MainPage.xaml.cs (right-click MainPage.xaml and select View Code), and add the following statement to the top of the page:

    using Microsoft.Phone.Marketplace;

  2. In the MainPage() constructor, add the following code right after InitializeComponent().

    LicenseInformation lic = new LicenseInformation();

    if (lic.IsTrial())
    {
    textBlock1.Text = "You are running a trial version of our software!";

    }
    else
    {
    textBlock1.Text = "Thank you for using the full version of our software!";
    }


  3. Press F5 to run the application to see the results of the IsTrial method execution. When the application comes up, you should see a message stating whether you are running a trial version of your application (i.e., the IsTrial method returned true) or the full version.

In the next section, you get to explore options that go beyond simply displaying a text message when the user is executing the trial version of our software. Namely, Windows Phone Marketplace exposes a set of classes to help the user review the details and pay for the full license of our application.

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