MULTIMEDIA

Screen Play For Gaming (Part 1) : Acer T232HL, Asus VG248QE

8/13/2013 5:38:42 PM

Benefit ring puts six screens face to face in the PCPP gaming monitor roundup

The screens through which our games are displayed are some of the most critical pieces of equipment in the PC hardware ecosystem; a bad display can utterly ruin the image being pumped out by your fusion-powered triple-GPU PC. Unfortunately, while displays are fed identical information from out GPUs, the way they choose to display this information varies wildly between different monitor models and makes. One might be fantastic at accurately reproducing colors but such at high-speed games, while another of the scene yet struggle with bright imagines. We’re here to explain what the key areas of measurement are for a display, and then check out six displays that PC gamers should consider.

We used tests most relevant to gamers, the first two of which are called White Saturation and Black Level. The former detects how well the display can handle detail in bright areas, while the latter checks performance during dark scenes. Next up is the Contrast test, which shows how well the display shows the scales of linearly increasing RGB values. In layman’s terms, it shows a series of colored boxes, and the aim is to see each individual box. Poor displays will show certain boxes all merging together, with no distinction between the, we use this to indicate how much detail will be shown across various shades of color – if they all merge into one you’ll lose detail when similar shades of colors are placed next to each other in-game. The Gradient test is the final synthetic test we used, and checks if the display suffers from banding. Thankfully most displays handle this fine; all of the monitors we tested for banding passed with flying covers, so we didn’t point it out in the reviews.

A metric of performance that is especially important to gamers is input latency, which is how long it takes the display to draw the screen after the computer has sent the signal. Rather than test it synthetically, we used Quake Live to check for any noticeable issues. As seasoned twitch gamers, it was rather obvious when a display had a high input latency. They final test used is response time, and once again we used a collection of games to test this. Response time refers to the time it takes for a pixel to switch, and this show up as ghosting or motion blur in games. Again, most of today’s displays have very low pixel response time, so it’s rare to see much ghosting.

Now that you know how we tested, it’s time to put these monitors through their paces.

Sung Out

Samsung screen are rather popular with PC gamers, which made it so disappointing when the company declined to provide any review samples for this roundup. Ditto for Viewsonic. Make of that what you will.

Acer T232HL

A touchy feely display

Price: $699

Acer T232HL: a touchy feely display

Acer T232HL: a touchy feely display

Admit it. You ignored PCPP’s advice and installed Windows 8. That’s OK, because I did too… but only on my work machine (it’s not going anywhere near my gaming shrine). While it is possible to use Windows 8 with a mouse and keyboard, it’s a much better experience when using a touch screen. Which led to the obvious question is a touchscreen any good for gaming? This 23-inch touchscreen from Acer costs more than BenQ’s gaming beast, so it should have the chops for the job.

The designers of shiny screens should all be shot, and that includes the guy who slapped a mirror on the front of this display. Non-gamers will probably be impressed by the slick, glossy look, until they realize the stand is about as adjustable as a crowbar and it’s hard to see past the reflections if you’re in a bright room.

Black level tests indicate rather poor reproduction of very dark images, with many of the darker boxes melding into the background. White saturation fared much better, with a perfect result. The IPS panel showed no input lag in Quake Live, and the colors were vivid and punchy. Finally, War Thunder and World of Tanks rounded out the real-world testing, and once again the image quality was excellent.

Unfortunately, the price is excessive for a 23-inch 1080p screen, regardless of its touch capability/ hopefully

Unfortunately, the price is excessive for a 23-inch 1080p screen, regardless of its touch capability/ hopefully

To my surprise, this is actually a rather decent gaming display, at least if you can get around the reflection issues. Unfortunately, the price is excessive for a 23-inch 1080p screen, regardless of its touch capability/ hopefully it’ll come down over the next few months as more stock lands in Australia.

·         Excellent image quality

·         Slick bezel

·         No latency issues

·         Expensive

·         Reflective finish

·         Grapy stand

Verdict: 7/10

Whodathunkit? A touch screen that is actually half decent as a gaming display! Pity about that price tough…

Asus VG248QE

I feel the need for speed

Price: $575

144Hz. That’s the maximum officially supported refresh rate of this monitor. With the screen updating 144 times per second, games look much smoother, and input latency is drastically reduced. Sure, you need a monster GPU setup to run today’s sexiest games at 144 frames per second to match it, but for those in the pursuit for the ultimate in monitor speed, it’s a small price to pay.

It’s just a pity that it came at the cost of image quality. Even after bringing some sense of normalcy to the default contrast settings, colors still looked washed out no matter what I tried. Firing up the Lagom tests saw whites totally blown out, darks merging into one and the contrast performance truly lacking.

Battlefield 3 struggled to hit anywhere near 144fps on my test bench’s Radeon HD 7970; lowering most of the settings brought it to the same level of perfectly flowing frames

Battlefield 3 struggled to hit anywhere near 144fps on my test bench’s Radeon HD 7970; lowering most of the settings brought it to the same level of perfectly flowing frames

Thankfully these issues aren’t so noticeable once you see 144Hz in action. Quake Live purred through the display, with a smoothness of motion that makes 60Hz look like a stuttering mess. Battlefield 3 struggled to hit anywhere near 144fps on my test bench’s Radeon HD 7970; lowering most of the settings brought it to the same level of perfectly flowing frames. Whether or not the drop in image quality is worth these extra frames is debatable.

ASUS has made many compromises with this monitor – overall image quality seems washed out and overly bright, but in return you get a fluidity of motion that is unrivalled. Alas, its bigger brother has the same feature set for a lower price, making it hard to justify buying this smaller, more expensive model.

·         144Hz refresh rate

·         Great 3D

·         Very bright

·         Too bright washed out image

·         Very expensive for this size

Verdict: 7/10

Perfect for speed freaks, the compromises made to reach 144HZ will probably deter regular gamers.

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