DESKTOP

Kaser Net’sPC2 YF810-8G Android Nettop Review (Part 5)

9/19/2013 11:15:28 AM

System test: Geekbench

Being the only true cross-platform system test that is available at present, GeekBench offers platform performance data and CPU.

GeekBench offers platform performance data and CPU.

GeekBench offers platform performance data and CPU.

Assumed that we’re processing a $100 nettop, we haven’t expected much. But this Geekbench result actually makes the performance worth considering. With the only Cortex-A8 1.0GHz core, Allwinner A10 SoC of Kaser offers less than half the performance of dual-core Cortex-A9 performance having the same speed in A5 SoC of Apple. Comparing to the first generation netbooks based on Atom N270, Allwinner A10 offers almost 1/3 the performance. With the almost 7 times performance of Kaser, Nexus 7 of Google is worth to have the double price of Net’sPC2. The Vista-based office computer having the same price offers10 times the performance of the system of $100 Kaser. Meanwhile, Gingerbread-based LG Optimus S pricing at $50 has its own position, providing more than half the performance of the $100 nettop based on Android.

5-year-old PC rules the CPU performance, and Nexus 7 takes the 2nd place. iPad 2 and Dell Mini 10v competes for the 3rd place, with Atom providing the even higher integer score and the Apple tablets has the advantages in the motion-point operation. For the first time, Net’sPC2 passes Optimus S, reaching almost double the integer score of Optimus S, and almost 4 times in motion-point throughput.

5-year-old PC rules the CPU performance, and Nexus 7 takes the 2nd place.

5-year-old PC rules the CPU performance, and Nexus 7 takes the 2nd place.

While Kaser is humiliatingly beaten by most of our testing system in CPU performance, the memory expansion is not really bad. Here, we can see Optimus doesn’t have larger disadvantages than Kaser considering memory performance, though the very few memory number is a regular problem with the prepaid smartphones, and we will see a perfect example of this in the graphics testing session.

Graphics testing: 3DMark and GFXBench

3DMark of Futuremark and GFXBench of Kishonti (the new name of DXBenchmark and GLBenchmark v2.7) are 2 very interesting new graphics tests which allows the cross-platform comparisons between the PC based on x86 and the settings based on ARM. With these tests, finally we can see the graphics cores inside SoC of smartphone and how the tablet compares to the old PC.

Unfortunately, Futuremark hasn’t released the compatible versions of iOS and WinRT of 3DMark, so we have to say goodbye to iPad 2 in this test. Its’ the same to LG Optimus Slider as its OS is below the minimum requirement of 3DMark which is Android 3.0. and finally, Intel GMA 950 in Dell Mini 10v stops us from testing that system in the new cross-platform graphics tests.

On Net’sPC2 YF810-8G, game is locked with 1,280x800 res, which basically is 1,280x672 once you calculate the navigating bar of Android. We have performed plenty of tests and it seems that this test can’t be changed. So, if you set up YF810-8G to 1,920x1,080 and play Shadowgun, actually you’re processing with up-scaled images. The performance doesn’t change regardless of the res as games are always presented at 1,280x672. So, taking full advantages of the 27 inch 1,080p screen doesn’t block the graphics performance of the Nettop.

3DMark

3DMark

3DMark

We achieves the Smart Buy Award which passes the beige box. While the office PC has integrated graphics, its 5-year-old GeForce 6100 solution is pretty good, which is capable of playing games based on the Source machine with high settings at 720p.

This is a shock. While the system tests are pretty similar to what we expect, with x86 easily beating ARM, it seems that the ARM-based SoCs are improved a lot in catching up PC when talking about on-core graphics. Continue the comparison based on price and what many of you have possessed, $200 Nexus 7 again surprises us.

GFXBench

GFXBench

GFXBench

The low number of useful memory in LG Optimus S doesn’t allow the scene tests of GFXBench (T-Rex and Egypt) to run properly. Luckily, the lighter Fill Rate and Triangle Throughput tests run pretty fine. When not being directly reflected in the game performance, these tests are perfect to test our basic unusual devices.

These tests run off-screen and onscreen. The off-screen tests rate the performance regardless of the attached screen, allowing us to compare the SoCs in many devices with the screen sizes and different res. Meanwhile, the on-screen tests shows how the devices with attached screen run in the real world.

The results of the fill rate tests reflect the result of 3DMark, with 2 devices incapable of taking the 2 bottom position of the chart. We can see that Optimus S has advantages in real use because of its very little 320x480 res. However, when running off-screen tests at res that the built-in screen of Optimus S can’t process, performance lowers by 30%. The remaining devices have the screens from 720p to 1080p, so the performance differences between the on-screen and off-screen test are very small.

3 next tests are really interesting as we can see the performance of all 5 systems lowering when heavier performances are applied.

In the first triangle test, the platform of Kaser creates the slightly better off-screen score than the on-screen score. Once applied vertex lighting, the result of the 2 tests becomes equal. when we turn to fragment lighting, Kaser creates more triangles each second on-screen than off-screen.

Notice that the lead of iPad 2 increases when lots of more complex performances are added in. in 2 first tests, Nexus and Vista-aged PC follows close behind each other, while the fragment-lit test finally takes advantages of the newer Nvidia chip of the Google tablet. All 3 comparing systems make Kaser and LG feel ashamed, with the PC of grandparents reaching 10 times the score of the $100 Android Nettop!

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