HARDWARE

Gigabyte GA-F2A85X-UP4 Mainboard & AMD A10-5800K Processor Review (Part 8)

4/6/2013 3:30:54 PM

We would like to analyze the results received from the complex system overclocking. The following table shows numbers for nominal mode and when all of the system components are overclocked successfully. The percentage in the fourth column indicates the performance obtained in the nominal mode.

The synthesis result

The synthesis result

Yes, 40% performance boost for games is very impressive, but the number for the whole system seems to be quite moderate, just fluctuating from 9% to 17%. This value seems to become less important because it was obtained only when we had spent up to 50% to 75% energy more. We are sure that you will agree that this result is not deserved to spend such more energy. However, let’s check each component particularly in the overclocking process and their effects in the particular cases. We start with the first component, the processor

Result for CPU

Result for CPU

The negative value in the test with Hitman Absolution is because of some errors in measuring process. Of course, the CPU overclocking process show no decrease in operating performance when running games, but it clearly does not bring any benefit for the games. Although there are solutions to lower the monitor and set the low quality image mode, the integrated graphics core cannot process these contemporary games very well. It is worrying when the increase of processor frequency does not make things better for tests with games. As other applications, the obtained values were changed depending on the type of applications and type of workload that they created. For us, we felt excited to find out how they could reach the value of 13-15% in the first three tests, while the processor frequency just increased by about 12.5%, from 4.0 to 4.5 GHz? This increase can be lower or equivalent to the rise of the frequency, but not exceed these numbers, but the result shows differently. Maybe there were some mistakes in the testing process?

In fact, all of the achieved results are precise, except the input data. The AMD A10-5800K processor, in almost every case, works at the frequency of 4.0 GHz. This is the reason that we chose this number for the computing process. Nevertheless, nobody dare to promise that the processor will work with this frequency all the time, because the “Turbo Core” technology can boost the clock rate to 4.2 GHz, but the programs above cannot do this, because the data loading process is in a too high level. That is why the obtained performance values which are additional are just as above. To confirm our discovery, we block the CPU clock speed at 4.0 GHz and compare with the results which were obtained in the nominal mode in the following table

When the CPU clock speed is blocked

When the CPU clock speed is blocked

The higher the data loading process, the lower the processor frequency falls. For instance, in Fritz Chess Benchmark, it is very closed to the value of 4.0 GHz compared to in the x264 FHD Benchmark. However, is it possible for us not to use the accompanied “Turbo Core” technology and let the CPU at its default frequency of 3.8 GHz? In this case, even quite heavy applications make the operating performance lower than that when disabling the “Turbo Core”. However how much the power consumption increases in this case? That is a different question.

When disabling the “Turbo Core”

When disabling the “Turbo Core”

Now we should check how the overclocked graphics core affects the system performance. Of course, we do not hope to find out any result while carrying out the computing tasks, and at the first stage, we just want to run only one game as an experiment. However, it is unfortunate that we were stuck in the testing methodology and running all the parameters of the testing process, which is exactly what need to be done when seeing the obtained values

The graphics core speed when being overclocked

The graphics core speed when being overclocked

In the first stage, we thought the nominal mode would be the slowest mode, whereas the in the overclocked mode, the operating performance was not only the same but also higher, depending on the type of workload that the test provided. However, there are many cases that the operating performance of the system decreased to under to nominal mode in the test for overclocking with graphics cards. This time, it is not because of the measurement error, and the result is obviously true. Noted that the performance reduces when many tasks are carried out and the CPU works fully. The graphics cores are integrated with the processor. Their overclocking process raises the power consumption and thermal spread. That is why “Turbo Core” technology lower the frequency of the processor than the average level, although inconsiderably, in computing tasks. Moreover, we expect that a proof which explains the fact that the operating performance is boosted up when implementing games, but it seem to be minor. So what could be possible to boost the gaming speed, if it is not because of the overclocked graphics cores? The following table will explain everything. Let’s go on with the memory overclocking process.

Memory speed when being overclocked

Memory speed when being overclocked

Here, we would like to remind you that not only processor that uses the system memory. It is also distributed depending on the demand of the graphics core. Therefore, the increase of memory frequency will also raise the results under every type of data load. In some case, the results are very small. Other cases show clearly, but for gaming applications, it can make us breathless. The memory overclocking process is almost not able to affect the power consumption considerably.

Thus, we can conclude that overclocking the graphics cores in Socket FM2 does not result in much damage, but almost earns no benefit. First of all, this overclocking process increases the power consumption of the system in almost all of the operating modes. The “Core performance boost” enabling can make the operating performance decline when carrying out the huge computing tasks, although just a little small portion. However, the most important thing is that this overclocking serves its main task, which is improving the performances of the games, when the obtained results above are too small.

The processor overclocking process completely earns no benefit for operating games, because the integrated graphics cores are almost fully used, and even sometimes we have to use some method to lower the resolutions and set the low quality images mode. It can increase the performance of the system when operating the computing tasks, but if the CPU works at a very high frequency right at the start-up, the performance would also turn out to be very low. It is also important to keep in mind that we are using a very modern CPU cooler, and with the less efficient CPU cooler, the overclocking results would be lower and the obtained values would be smaller. However, the most important thing is the CPU overclocking, the process that is totally responsible for the power consumption of the whole overclocked system. The Socket FM2 processor, at the beginning, is not efficient in saving power, but the overclocking makes this factor less attractive. And the truth is overclocking the Socket FM2 processor should be considered as a crime against the environment and ozone layer.

However, the memory frequency not only is increased but also should be increased at any price. This method of measurement does almost not affect any power consumed but improves the operating performance, so that improve the energy efficiency for the whole system and performance-per-watt ratio. In some applications, it might be difficult for you to recognize the obtained values. Some other cases are more notable, but for gaming applications, there’s no doubt that you will never feel it.

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