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Ouya Gaming Machine Review - Founding Backer Version (Part 2)

7/4/2013 5:31:45 PM

Controller

OUYA Console offers a two-tone dark gray and black color scheme, and so too does the controller. It is a fairly simple shape compared to most modern gaming system controllers, with several strong curve or straight line to be found. It looks very similar to the Xbox 360 controller, but is more malleable.

OUYA Console offers a two-tone dark gray and black color scheme, and so too does the controller

OUYA Console offers a two-tone dark gray and black color scheme, and so too does the controller

At the front, you will find the layout very similar to the 360 controller with two analog sticks together obliquely, the left one moved up to make room for the d-pad. You will also find four face buttons (marked O, U, Y and A going clockwise from the bottom) and a fifth button positioned between the d-pad and right analog stick. This button is marked with the logo OUYA (a circle with a U inside), will allow you to return to the OUYA main menu with a double-tap. In some games, one single tap will pause the current game, while in the other game, it does not do anything.

A fifth button positioned between the d-pad and right analog stick, which is marked with the logo OUYA (a circle with a U inside)

A fifth button positioned between the d-pad and right analog stick, which is marked with the logo OUYA (a circle with a U inside)

Move up a bit and you'll find a 2 inch wide flat area which is small capacitive touchpad that can be used to control the cursor on the screen. Finally, four small LED lights embedded along the top, to represent 1 to 4 players.

4 shoulder buttons are arranged much like the PlayStation 3's Dual Shock. The top two are simple, digital inputs while the bottom two are analog triggers, of the sort that fans of racing games will appreciate. Flip the controller over and you'll see... not much. It's a smooth black plastic bottom that is quite comfortable to hold. No stickers, logos or FCC-type branding to get in the way here.

4 shoulder buttons are arranged much like the PlayStation 3's Dual Shock

4 shoulder buttons are arranged much like the PlayStation 3's Dual Shock

That smooth layer of black plastic also extends through the center of the controller, but the right and left sides are covered by gunmetal gray plates that, interestingly, can be removed - the idea being customization-crazy gamers could swap on different ones later.  Here you can insert one AA battery in one of two grips (yes, they are included with console), and when the battery is inserted, they give the controller better weight balance.

Here you can insert one AA battery in one of two grips

Here you can insert one AA battery in one of two grips

Swappable faceplates are an interesting idea, but the execution results in what can only be called a design flaw. Each plate is held by 6 magnets, making them somewhat easily removed. We've seen pictures from many gamers eagerly opened the OUYA box to find one or both controller faceplates loose in the box, which of course led to damage during transport.

Swappable faceplates are an interesting idea, but the execution results in what can only be called a design flaw.

Swappable faceplates are an interesting idea, but the execution results in what can only be called a design flaw.

Another problem is that they do not seem to be even. We have observed two OUYA consoles and on one, the left plate would poke out slightly at the top when affixed. As in the other console, the right plate does not match well.

Finally, and most important, the right plate expose a serious problem for the right analog stick and face buttons. When you rotate the analog stick around its area, it hit the edge of the plate. In addition, we are constantly having problems with 4 face buttons trapped under the faceplate. It was most commonly the green O button, because that's the one you'll be using most frequently, but all four can and will get stuck.

The delay is a problem with the controller - but not enough to be noticeable in casual games, but for those requiring more precise timing, it can be a bit of a problem We're curious to see whether this comes down to this specific iteration of the controller or that's what the OUYA owners have to live with.

One of our consoles also had a very sticky right analog stick, which, when pushed all the way up, would stay there for a few seconds before popping back to neutral. And we have to say we prefer the concave surface at the top of the analog stick rather than convex surface here, but that may depend on personal preference.

In general, the controller is useful, but not wonderful. The sticky buttons and analog stick are the sorts of things you wouldn't even tolerate on a cheap, third-party controller and so it's disappointing to find them here on the official unit. We hope this is one area will be thoroughly revised before the console ships to retail this summer.

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